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Haunt

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Devlog

  • Haunt Gold Devlog
    April 18, 2023 by jgettig
    This past week, Haunt has had several minor changes, mostly to existing systems. These included balance changes, visual improvements, guidance improvements, and a few cutscenes. We rebalanced all the... Continue reading
  • Haunt Beta Devlog
    April 17, 2023 by jgettig
    This week was a huge overhaul to map, art, lighting, sound, and detailed interactions. First, we completely recreated the map and greatly increased the size. The new map is almost quadruple the size o... Continue reading
  • Haunt Alpha Devlog
    April 17, 2023 by jgettig
    This week was a huge overhaul to a lot of our mini systems along with many new additions. We’ve added 8 new enemies this week along with a boss in order to deepen the player combat experience and to... Continue reading
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